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lines changed Original file line number Diff line number Diff line change 1- using UnityEngine ;
2- using UnityEngine . InputSystem ;
3-
4- namespace Controller . Script
1+ // <copyright file="XRControllerDisplay.cs" company="Samsung Electronics Co.">
2+ //
3+ // Copyright 2025 Samsung Electronics Co.
4+ //
5+ // Licensed under the Apache License, Version 2.0 (the "License");
6+ // you may not use this file except in compliance with the License.
7+ // You may obtain a copy of the License at
8+ //
9+ // http://www.apache.org/licenses/LICENSE-2.0
10+ //
11+ // Unless required by applicable law or agreed to in writing, software
12+ // distributed under the License is distributed on an "AS IS" BASIS,
13+ // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14+ // See the License for the specific language governing permissions and
15+ // limitations under the License.
16+ //
17+ // </copyright>
18+ //-----------------------------------------------------------------------
19+
20+ namespace Google . XR . Extensions . Samples . Controller . Script
521{
22+ using UnityEngine ;
23+ using UnityEngine . InputSystem ;
24+
625 public class XRControllerDisplay : MonoBehaviour
726 {
827 [ Header ( "Cached" ) ]
Original file line number Diff line number Diff line change 1+ # XR Controller Sample
2+
3+ Contains a controller asset and demonstrates its usage.
4+
5+ To enable this sample:
6+
7+ * Navigate to ** Edit** > ** Project Settings** > ** XR Plug-in Management** >
8+ ** OpenXR** .
9+ * Switch to the ** Android** platform tab.
10+ * Add ** Controller Profile** .
11+ * Under ** XR Plug-in Management > Project Validation** , fix all ** OpenXR**
12+ related issues. This will help to configure your ** Player Settings** .
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