Customize final Text shader #364
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henriquewelbe
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Hello, I 'm trying to create an effect similar to this one but with text by trying to replace the shader on the Text's material (creating a new shader material and setting the text.material to this new one), but to do so I'd need to alter the post chunk added after the sync is complete. The idea would be to get the sdf function that is generated and replace the sdLetterA() one.
Is there a solution that I'm missing or is it outside of the capabilities of the library?
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