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Bellmanford.cs
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134 lines (106 loc) · 3.53 KB
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using System;
using System.Collections;
using System.Collections.Generic;
namespace shortalgos
{
class Graph {
// A class to represent a weighted edge in graph
class Edge {
public int src, dest, weight;
public Edge()
{
src = dest = weight = 0;
}
};
int V, E;
Edge[] edge;
// Creates a graph with V vertices and E edges
Graph(int v, int e)
{
V = v;
E = e;
edge = new Edge[e];
for (int i = 0; i < e; ++i)
edge[i] = new Edge();
}
public void BellmanfordAlgo(Graph graph, int src)
{
int V = graph.V, E = graph.E;
int[] dist = new int[V];
// Step 1: Initialize distances from src to all other
// vertices as INFINITE
for (int i = 0; i < V; ++i)
dist[i] = int.MaxValue;
dist[src] = 0;
for (int i = 1; i < V; i++)
{
for (int j = 0; j < E; j++)
{
int u = graph.edge[j].src;
int v = graph.edge[j].dest;
int weight = graph.edge[j].weight;
if (dist[u] != int.MaxValue && dist[u] + weight < dist[v])
dist[v] = dist[u] + weight;
}
}
for (int j = 0; j < E; ++j)
{
int u = graph.edge[j].src;
int v = graph.edge[j].dest;
int weight = graph.edge[j].weight;
if (dist[u] != int.MaxValue && dist[u] + weight < dist[v])
{
Console.WriteLine("Graph contains negative weight cycle");
return;
}
}
printSolution(dist, V);
}
void printSolution(int[] dist, int V)
{
Console.Write("Vertex \t\t Distance "
+ "from Source\n");
for (int i = 0; i < V; i++)
Console.Write(i + " \t\t " + dist[i] + "\n");
}
public static void MainC(string[] args)
{
int V = 5; // Number of vertices in graph
int E = 8; // Number of edges in graph
Graph graph = new Graph(V, E);
// add edge 0-1 (or A-B in above figure)
graph.edge[0].src = 0;
graph.edge[0].dest = 1;
graph.edge[0].weight = -1;
// add edge 0-2 (or A-C in above figure)
graph.edge[1].src = 0;
graph.edge[1].dest = 2;
graph.edge[1].weight = 4;
// add edge 1-2 (or B-C in above figure)
graph.edge[2].src = 1;
graph.edge[2].dest = 2;
graph.edge[2].weight = 3;
// add edge 1-3 (or B-D in above figure)
graph.edge[3].src = 1;
graph.edge[3].dest = 3;
graph.edge[3].weight = 2;
// add edge 1-4 (or A-E in above figure)
graph.edge[4].src = 1;
graph.edge[4].dest = 4;
graph.edge[4].weight = 2;
// add edge 3-2 (or D-C in above figure)
graph.edge[5].src = 3;
graph.edge[5].dest = 2;
graph.edge[5].weight = 5;
// add edge 3-1 (or D-B in above figure)
graph.edge[6].src = 3;
graph.edge[6].dest = 1;
graph.edge[6].weight = 1;
// add edge 4-3 (or E-D in above figure)
graph.edge[7].src = 4;
graph.edge[7].dest = 3;
graph.edge[7].weight = -3;
graph.BellmanfordAlgo(graph, 0);
}
}
}