GH-343 fix: block namespaced commands during combat and add regression test#343
GH-343 fix: block namespaced commands during combat and add regression test#343
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Summary of ChangesHello @vLuckyyy, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request refactors the command blocking mechanism during combat by introducing a specialized controller. This change enhances the accuracy and reliability of command restriction, particularly for namespaced commands, and improves testability by adding dedicated unit tests for the new logic. The overall impact is a more robust and maintainable system for managing player actions during combat. Highlights
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Code Review
This pull request correctly addresses the issue of namespaced commands not being blocked during combat by refactoring the command checking logic into a new FightCommandController. The new implementation properly normalizes commands, stripping namespaces before checking them against the restricted list. The addition of unit tests for the new normalization and matching logic is a great improvement that ensures the fix is robust and prevents future regressions. My review includes a couple of suggestions: one important fix for a dependency in the build configuration and a minor performance improvement in the new controller.
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