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3 changes: 2 additions & 1 deletion astro.config.ts
Original file line number Diff line number Diff line change
Expand Up @@ -446,10 +446,11 @@ export default defineConfig({
],
},
{
label: "Migrating to Adventure from other APIs",
label: "Migration",
items: [
"adventure/migration",
"adventure/migration/bungeecord-chat-api",
"adventure/migration/adventure-4.x",
"adventure/migration/text-3.x",
],
},
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138 changes: 138 additions & 0 deletions src/content/docs/adventure/migration/adventure-4.x.md
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@@ -0,0 +1,138 @@
---
title: Migrating from Adventure 4.x to 5.x
slug: adventure/migration/adventure-4.x
description: Move from Adventure 4.x to 5.x.
---

With the release of Adventure 5.0, some breaking changes have been introduced from the Adventure 4.x series.
This page documents the changes made and how you as a developer can migrate your code.

## A modern codebase

One of the main goals for Adventure 5.0 was to migrate to a more modern codebase.
The minimum version of Java required to use Adventure is now Java 21.

By updating to Java 21, Adventure has taken advantage of sealed classes and interfaces.
Almost every interface/class that was annotated with `@ApiStatus.NonExtendable` has now been made sealed.
This means that you can no longer extend these classes, although you shouldn't have been doing that in the first place!
One relatively common incorrect usage was to create custom `Component` implementations.
This is now no longer possible, and you should instead be using the `VirtualComponent` API.

Another side effect of wanting a modern codebase is that the `adventure-extra-kotlin` module has been removed.
This module will be re-introduced in a separate repo under a new module in the future.
This will allow for more flexibility working around the more frequent Kotlin updates.

The `adventure-text-serializer-gson-legacy-impl` module has also been removed.
This module has been replaced with the implementation-agnostic `adventure-text-serializer-json-legacy-impl` module.

Finally, Adventure now contains proper `module-info.java` files for those of you using the Java 9+ module system.

## Updated dependencies

Many non-breaking updates to dependencies have been made.
There are a few notable breaking/major changes that are documented below.

Adventure has migrated to using JSpecify for nullness annotations.
These are applied at a package/class level, so unless otherwise specified, everything should be treated as non-null.

As most of the internal implementation of Adventure is now using records, we no longer need to use the Examination library for `toString` generation.
The Examination library has been entirely removed from Adventure and is no longer a transitive dependency.

The `adventure-text-logger-slf4j` module has been updated to use SLF4J 2.0.

The GSON library has been updated to 2.13.2.
Although this version is higher than most Minecraft versions that are supported by Adventure, it is not our intention to drop support for these older versions.
We will endeavor to not use newer GSON features that would break support for older versions of GSON used in legacy Minecraft versions.

## Breaking changes

### Click event changes

The `ClickEvent` class is now a typed interface.
The type argument for this click event is the payload type.
This does not change how you construct click events but does make serialization and deserialization easier.

This change also extends to `ClickEvent$Action`, which is now no longer an enum and instead is a typed interface.

Additionally, the `nbt` field for custom click event payloads is now nullable.
This is to allow for the possibility of custom click events without NBT and to be more in line with Vanilla Minecraft behavior.

### Component renderer changes

With the addition of the new object component, the `AbstractComponentRenderer` interface has been updated to include a new method to render object components.
This is a breaking change, as implementations of this method will be required.
Going forward, we will be adding new methods to this class whenever Mojang adds new component types.
This breaking change is documented in the `AbstractComponentRenderer` javadocs.

### Sealing of `TextFormat` interface

Although it was never recommended to extend `TextFormat`, it was possible to do so in the past.
This ability has been removed from the API, and the interface is now sealed.
If you were extending this interface, you should instead consider extending the `StyleBuilderApplicable` interface for a more powerful and widely-used alternative.

### Chat type changes

Due to changes in the chat system, specifically around the creation of dynamic chat types, it is possible for chat types to not be keyed.
Due to this internal change, `ChatType#key` is now nullable.
Additionally, the class no longer implemented `Keyed`.

## Removal of deprecated methods and classes

A number of methods and classes have been deprecated in across the Adventure 4.x series.
This section documents the removals that have been made and how you can migrate your code, if applicable.

* **`BuildableComponent` has been removed.**\
You can now obtain a `ComponentBuilder` directly from a `Component` using `Component#toBuilder`.
A breaking side effect of this change is that `NBTComponent` now only accepts one type argument, rather than two.
* **Legacy chat signing/identifying methods have been removed.**\
Although legacy versions still use these features, they did not have enough usage to warrant their continued existence in Adventure.
Generally speaking, you should migrate to using signed messages if you intend to send identified/chat messages.
* **The `MessageType` enum has been removed entirely.**\
Chat messages are now identified when sending a signed message.
All other messages are system messages.
* **All `Audience#sendMessage` methods that accept an `Identity` or `Identified` have been removed.**\
Prefer sending signed messages instead.
* **Boss bar percent has been removed.**\
This includes the max/min percent constants and methods to change/get the percent.
You should instead be using the progress constants/methods.
* **`of` style static methods have been removed.**\
These methods have been deprecated for some time, and each has named replacements.
* **Custom click payload data has been removed.**\
As custom click payloads contain NBT, you should instead be using the `nbt` method.
This includes the custom click event constructor methods that accept strings instead of NBT.
* **`ClickEvent#create(Action, String)` has been removed.**\
As click events can now hold data other than strings, this method has been removed.
If you were using this method, you should migrate to the `create` method that accepts a payload or use the direct construct methods (e.g. `ClickEvent#openUrl(String)`).
* **`ClickEvent#value` has been removed.**\
As noted above, click events can now hold data other than strings.
Therefore, this method has been removed in favor of the `payload` method.
* **`AbstractComponent` has been removed.**\
As this class was primarily an implementation detail, it has been removed with no replacement.
* **Non-builder component joining has been removed.**\
This includes the `Component#join` family of methods that do not accept a `JoinConfiguration`.
You should instead be using `Component#textOfChildren` or `join` methods that accept a `JoinConfiguration`.
* **`Component#detectCycle(Component)` has been removed.**\
As components are immutable, this method is not required and has therefore been removed with no replacement.
* **Non-builder component text replacement has been removed.**\
This includes the `Component#replace[First]Text` family of methods that do not accept a `TextReplacementConfig`.
You should instead be using the `replaceText` methods that accept a `TextReplacementConfig`.
* **`TranslationRegistry` has been removed.**\
Registries have been replaced with the more powerful `TranslationStore`.
See static methods on `TranslationStore` for a compatible replacement.
* **`JSONComponentConstants` has been removed.**\
This has been replaced with `ComponentTreeConstants` from the `adventure-text-serializer-commons` module.
* **`PlainComponentSerializer` has been removed.**\
This has been replaced with the equivalent `PlainTextComponentSerializer` class.
* **`ClickEvent$Action#payloadType` has been removed.**\
As click event actions are now typed, this field is no longer required.
* **`UTF8ResourceBundleControl` has been removed.**\
From Java 9 onwards, resource bundles are loaded using UTF-8 by default.
Therefore, this class is no longer required.
Instead of using this class, you can load properties files without any resource bundle control.
* **Removal of methods from `GSONComponentSerializer`.**\
Since the addition of the options system to customize JSON serializers, the `downsampleColors` and `emitLegacyHoverEvent` options in the `GSONComponentSerializer` has been removed.
You should instead use `EMIT_RGB` and `EMIT_HOVER_EVENT_TYPE` fields in `JSONOptions` respectively.
Additionally, the `legacyHoverEventSerializer` that accepts a `LegacyHoverEventSerializer` from the GSON module has been removed in favor of the generic alternative in the JSON module.
* **Typos have been removed.**\
Some incorrectly spelt/named methods, such as `Argument#numeric` and `ComponentSerializer#deseializeOrNull`, have been removed.
These methods have been deprecated, and correctly spelt/named methods have been available for a while.
13 changes: 9 additions & 4 deletions src/content/docs/adventure/migration/index.md
Original file line number Diff line number Diff line change
@@ -1,15 +1,20 @@
---
title: Migrating to Adventure from other APIs
title: Migration
slug: adventure/migration
description: Moving from other chat APIs to Adventure.
description: Moving to the latest Adventure version.
tableOfContents: false
sidebar:
label: Overview
---

Moving to Adventure from other APIs is fairly straightforward. These guides
provide advice and replacements for tasks in other APIs.
These guides provide advice and replacements useful when migrating to the latest version of Adventure.
This includes migrating from older versions of Adventure, as well as migrating from other libraries.

* [Migrating from Adventure 4.x to 5.x](/adventure/migration/adventure-4.x)
* [A modern codebase](/adventure/migration/adventure-4.x#a-modern-codebase)
* [Updated dependencies](/adventure/migration/adventure-4.x#updated-dependencies)
* [Breaking changes](/adventure/migration/adventure-4.x#breaking-changes)
* [Removal of deprecated methods and classes](/adventure/migration/adventure-4.x#removal-of-deprecated-methods-and-classes)
* [Migrating from the BungeeCord Chat API](/adventure/migration/bungeecord-chat-api)
* [Audiences](/adventure/migration/bungeecord-chat-api#audiences)
* [Decoration and styling](/adventure/migration/bungeecord-chat-api#decoration-and-styling)
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38 changes: 38 additions & 0 deletions src/content/docs/adventure/minimessage/api.mdx
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Expand Up @@ -42,6 +42,44 @@ player.sendMessage(parsed);

For more advanced uses, additional tag resolvers can be registered, which when given a tag name and arguments will produce a `Tag` instance. These are described in more detail below.

### Presets

MiniMessage also provides a set of presets that can be used instead of the main MiniMessage instance.
These presets are intended to easily allow developers to avoid accidentally allowing users to use abusable component features, such as the run command click event.

Below is a list of available presets and their functionality:
* **`DEFAULT`**\
The default preset, containing all MiniMessage features.
This is the same as `MiniMessage.miniMessage()`.
* **`NON_INTERACTABLE`**\
A preset that disables all component features that allow for interaction.
This includes click events, hover events, and text insertion.
It also includes a custom post-processor that removes any interactable elements from the resulting component.
Therefore, this can also be used with custom tag resolvers that may produce interactable components.
* **`FORMATTED_TEXT`**\
A preset that only allows text components and associated formatting.
This includes coloring, shadow, font, and text decoration (e.g., bold, italics).
It also includes a custom post-processor that removes any non-text components or interactable elements from the resulting component.
Therefore, this can also be used with custom tag resolvers.

```java
// You can get a pre-built MiniMessage instance based on any preset.
final MiniMessage miniMessage = MiniMessage.miniMessage(MiniMessage.Preset.NON_INTERACTABLE);

// Alternatively, you can get a pre-configured builder...
final MiniMessage.Builder builder = MiniMessage.builder(MiniMessage.Preset.NON_INTERACTABLE);

// ...then add your own tags or override other settings if needed...
builder.editTags(tags -> {
tags
.resolver(new MyCustomTagResolver())
.resolver(fetchExternalTags());
});

// ...and finally, build your MiniMessage instance!
final MiniMessage myCustomMiniMessageInstance = builder.build();
```

### Builder

To make customizing MiniMessage easier, we provide a Builder. The specific methods on the builder are explained in the javadoc.
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2 changes: 2 additions & 0 deletions src/content/docs/adventure/text.md
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Expand Up @@ -69,6 +69,8 @@ When a user clicks on the text component, a click event is fired which can perfo
* Suggest a command
* Change a book's page
* Copy a string to clipboard
* Open a dialog
* Send a custom payload back to the server

## Serializing and deserializing components

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2 changes: 1 addition & 1 deletion src/utils/versions.ts
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Expand Up @@ -86,7 +86,7 @@ export const LATEST_USERDEV_RELEASE = userdevVersions[0];

export const LATEST_ADVENTURE_SUPPORTED_MC = "1.21.11";
export const LATEST_ADVENTURE_SUPPORTED_MC_RANGE = LATEST_ADVENTURE_SUPPORTED_MC;
export const LATEST_ADVENTURE_API_RELEASE = "4.26.1";
export const LATEST_ADVENTURE_API_RELEASE = "5.0.0";
export const LATEST_ADVENTURE_PLATFORM_RELEASE = "4.4.1";
export const LATEST_ADVENTURE_PLATFORM_MOD_RELEASE = "6.8.0";
export const LATEST_ANSI_RELEASE = "1.1.1";
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