DOCS: Rumble support for iOS and Android#2420
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| > * Rumble support is limited. | ||
| > * __Note:__ Only one motor is supported. If the gamepad has more than one motor, the higher value of the left and right motor strengths is applied to both. | ||
| > * iOS: | ||
| > * TODO: Paulius |
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There is a TODO left in the documentation for iOS rumble support. Since the PR description mentions that the corresponding iOS changes are still in progress, you may want to either remove this iOS section for now and add it later when the iOS support is ready, or complete the documentation if the information is now available. Otherwise, this TODO will be visible in the published documentation.
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Codecov ReportAll modified and coverable lines are covered by tests ✅ @@ Coverage Diff @@
## develop #2420 +/- ##
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- Coverage 78.13% 58.79% -19.34%
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Files 483 736 +253
Lines 98770 135797 +37027
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+ Hits 77169 79846 +2677
- Misses 21601 55951 +34350
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anjalin14
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May 20, 2026
Co-authored-by: anjalin14 <anjali.nabar@unity3d.com>
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Description
https://jira.unity3d.com/browse/PLAT-19240
Unity 6.6 introduces rumble support for Android and iOS:
Both of the changes above hook into existing https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/api/UnityEngine.InputSystem.Gamepad.html#UnityEngine_InputSystem_Gamepad_SetMotorSpeeds_System_Single_System_Single_ API, thus there's no changes in input system package.
This PR only adds docs to notify user of what is supported.
Also see this doc - https://docs.google.com/document/d/17PNAd5JGz9MLTzSq5oSnJtJQPJfemLu9XPvV4LE6rjY/edit?tab=t.0#heading=h.oqdem6yytwi9 which provides a matrix of what is supported on Android
Testing status & QA
N/A
Overall Product Risks
N/A