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This is passing. The failure is due to the extra sm60 target in the buildbot config |
abadams
approved these changes
Mar 28, 2026
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We had stopped testing D3D12 because winbot 2, which no longer exists, didn't support it. See halide/build_bot#260
However, after enabling DirectX Compute Shader testing for #9077, it seems the backend has bit-rotted. This PR aims to fix the existing support to make validating that PR easier.
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