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nonocutt/README.md

Hi there, I’m Noella πŸ‘‹

I design real-time audio systems, interactive tools, and experimental interfaces that blend signal processing, creative coding, and human expression.

Pronouns: she/they


πŸ› οΈ Skills & Technologies

  • πŸŽ›οΈ Audio & DSP Development β€” Max/MSP + RNBO, JUCE (C++), gen~, real-time audio workflows
  • 🧩 Creative Coding β€” Python, C++, C#, JavaScript, Unity, SQLite
  • 🧀 Hardware & Interaction β€” Arduino, Raspberry Pi, custom sensor interfaces
  • πŸ“‘ Rapid Prototyping β€” audio tools, interactive systems, and experimental performance technologies

🌱 Currently Learning

  • Rust
  • MATLAB
  • Advanced DSP
  • Systematic Program Design
  • Machine learning for audio & interaction

πŸ“« Contact


Overview Overview Languages Languages


pacman contribution graph

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  1. Stratocumulus Stratocumulus Public

    Granular Harmonizer with YIN-based Pitch Detection

    C++ 1

  2. SonaSense SonaSense Public

    Gesture-controlled music glove with Arduino Nano and Adafruit ICM-20948 breakout

    Max 1

  3. Pinball Pinball Public

    A retro-style pinball game developed in Unity.

    ShaderLab

  4. Mutator-M4L Mutator-M4L Public

    Multi-effect sequencer built in Max for Live

    1